Muster & Magic
Muster & Magic
An auto-battler defense game where formation, timing, and spell management decide who survives.
Create an army and defeat your Keep.

The Army
Recruit units like the Knight, Archer, Priest, Necromancer, and the Merchant to build up your gold — each one plays a different role, and none of them win on their own. You place them before the wave starts, choose your skill tree upgrades, and then watch the fight play out. There's no controlling units mid-battle, only the choices you made getting there.

The Campaign
The main campaign runs 60 waves. Every 10th wave is a unique boss with its own gimmick, and the last wave throws everything you've faced back at you at once.
Cards & Upgrades
Units and spells can be upgraded and combined through cards, so the same roster can play out very differently depending on how you build it.

Failure is Progress
You will fail. Runs end, waves get lost, formations get overrun. But every failure feeds back into other systems — realm skills, unlocks, whatever you didn't have last time — so nothing you lose is wasted.
| Status | In development |
| Platforms | HTML5, Windows, Android |
| Author | Wuxia Dev |
| Genre | Strategy, Role Playing |
| Tags | 2D, Incremental, Roguelite, unit-defense |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1 USD. You will get access to the following files:
Development log
- Version 1.037 days ago
- fix and merchantJul 18, 2024
- upgrades updateJul 17, 2024

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